I picked up some penny cards to learn how they play. They are mostly from Shards of Alara. This deck turned out to be very resilient.
In this win I establish a good board position.
Only to have Devastation Tide return all my permanents to my hand. But I was able to cast them again and swing for the win.
In this win I encountered a strong Abzan tokens deck.
Unblockable with equipment was the winning formula I used
In this win I buffed up Steppe Lynx. Notice three of my lands have been enchanted and turned into Islands (Spreading Seas is the offending enchantment).
I ;played several games against the following deck, losing all but this one. Getting O-ringed repeatedly is a reliable way to lose.
The deck uses Seance (At
the beginning of each upkeep, you may exile target creature card from
your graveyard. If you do, put a token onto the battlefield that's a
copy of that card except it's a Spirit in addition to its other types.
Exile it at the beginning of the next end step.)
Here I am able to place my opponent's flyer at the bottom of their library.
In this win I did the same. Once I removed the flyer I could give Manaplasm flying with Bant Battelmage for the win.
This win also came from giving Manaplasm flying with Bant Battlemage.
In this win I was able to buff Manaplasm.
I then blocked a gigantic creature and attacked with the lone flyer on the battlefield.
That was a 20/21 creature with double strike, but without Flying or Trample!
In this loss I cast the play set of Steppe Lynx in my deck.