Here is the second part of Blue and a lot of Black.
Repel (2.278) Disrupter. Functionally a Griptide.
Tradewind Rider (4.469)
Gatherer: "Play this, then next turn Gilded Drake (Assuming you would have at least another creature on the field) Switch creatures with your opponent, return Gilded Drake to YOUR hand, rinse and repeat!!"
Control Magic (4.460) ABU card. Steal a creature.
Gush (4.796) The additional lands in your hand can boost Psychatog, and if not, its free card draw when you have lands on the board you don't need.
Scrivener (3.059) It better be an awesome instant.
Temporal Fissure (2.932) Can use to return many permanents to hand at once with Storm.
Future Sight (4.492) Card advantage.
Cloud Djinn (1.967) Late game limited flyer.
Ephemeron (3.427) Late game limited flyer with evasion.
Mind's Desire (4.603) Storm card. Play for free card that increases storm count.
Upheaval (4.097) Use after High Tide.
Palinchron (4.440) Untap for a huge boost. Effectively a free spell if you have the mana.
Paralyze (3.934) ABU card. As the name of the card says, it paralyzes a creature.
Putrid Imp (4.209) Great as long as you can reanimate a creature you discarded with this effect.
Addle (3.784) Conditional Thoughtseize. Gets better second game in a match.
Animate Dead (4.572) ABU card. Solid reanimation.
Power Sink (4.208) ABU card. A better syncopate.
Stroke of Genius (4.483) Huge card draw with Tolarian Academy.
Carnophage (4.348) Early game beater.
Sarcomancy (4.458) Early game beater.
Chainer's Edict (4.301) Cruel Edict with Flashback.
Fallen Askari (3.682) Black Knight's Flanking cousin.