Sunday, August 12, 2018

What I would like for Guilds of Ravnica Block

(Sorry if my use of Ravnica I,II,III is annoying, it's easier for me. I is Ravnica: City of Guilds block, II is Return to Ravnica Block, and III is Guilds of Ravnica block.)

I think Ravnica III will have to jump through the most hoops any block has ever had to jump through to be at the level of quality attained by Legenda, Invasion, Ravnica I/II, and Dominaria; and one of the hoops I think will be the smallest number of reprints possible.

Unlike Kaladesh, which could diverge significantly from Scars of Mirrodin and Mirrodin just as long as it had enough artifacts, Ravnica has the guilds, and the guilds dictate very specific types of cards. I would say that there will be one good reprint in each of the three sets (at the level of Rest in Peace, Remand), and then maybe two or three other reprints per set from the two previous Ravnica blocks and Invasion (we got Frenzied Tilling in Gatecrash and Invasion).

I am super excited about Ravnica III, yet there will have to be a lot of new stuff, and it's within the realm of possibility that in order for the block to be successful, it will have to be as different as possible from Ravnica I and Ravnica II, while being really fun to play, to include:
  1. A new cycle of dual lands, hopefully better than the shocklands, if not as busted as the fetchlands.
  2. A new cycle of guildmages. Ravnica I had at least one good one ([[Dimir Guildmage]], and I am not sure if any of the Ravnica II ones were good (I don't remember them being good).
  3. A new cycle of charms, or of cards that fit the role of the charms. It would be awesome to get guild Sagas.
  4. New mana rocks. The Signets were the best, and are Commander all-stars, while the Keyrunes were really Standard-only. I don't think the Invasion Cameos made it past Standard either.
  5. New guild commanders, and Commander, the format, is way more popular today than it was during Ravnica II, and I am sure even more so than during Ravnica I.
Oh, and the third set needs to be Return to Shadowmoor/Eventide with tons of hybrids and a return to Devotion; a mini Return to Theros, or maybe Return to Shards of Alara with the guilds forming into five shard pacts... yeah, instead of Guildpact, Shardpact.

Wednesday, July 18, 2018

Netdecking M19 Standard: MTGO League July 16

Taken as a list with one copy of the cards found in all of the decks for this event, it's like a super strong set. Here is the TappedOut cube of it:

This sample consists of 31 decks.

As singles (meaning only one of every card represented here!), these cards are valued, as of July 18, 2018, at:

TCG Player $782.74
Card Kingdom $784.17
Cardhoarder 209.28 TIX

If this was a set, it would have fifteen planeswalkers... that's a lot of planeswalkers. It would have 35 non-basic lands... that's a lot of special lands. The colors are definitely not balanced: 41 White, 33 Blue, 36 Black, 25 Red, and 37 Green.

Here are the most popular cards. I have highlighted some of the money cards.

Here are all the other cards up to those that were represented as four or more of the total cards in this sample.

I doubt I will be able to recreate any of these decks, yet I will monitor the price of these cards long enough to decide if I should. The ideal setup will be to pick 4 of the most representative of these 31 decks. We shall see... Guess how many Muldrothas are in these decks? ZERO!!!

I do see a few of Chromium.

Sunday, July 15, 2018

M19 Standard Marwyn

I continue to convert my Brawl builds to Standard builds. Here is the TappedOut list:

This was a momentum win.

Here is a 'lessons learned' loss. I seemed to be poised for a win...

...and then Guideon dropped.

And after I got rid of it, I once again seemed poised for a win.

...and then my opponent took over my strongest critter.

I had to chump block with Marwyn.

And then I top-decked lands for a few turns while my opponent drew good stuff and beat face.

Saturday, July 14, 2018

Back to Standard with Valduk

Now that I have come to the realization that Brawl is, save for a miracle, dead on arrival, I am back to Standard constructed; and, what better way to do so than with my BFF Vaduk?

TappedOut list:

Here, I blasted through after undoing a possible block from Shalai with Cartouche of Zeal.

And here, I get Valduk sent back to my hand.

Wednesday, July 11, 2018

M19 Commander Decks

Hope you have fun playing decks similar to these. Here is the Reddit post on which I get some helpful comments:

Here is a video in which I go over these decks:

Deck [1]: Muldrotha

Deck [2]: Arcades {Defender}

Deck [3]: Gishath {Naya Dinosaurs}

Deck [4]: Beckett Brass {Grixis Pirates}

Deck [5]: Palladia-Mors {Exert}

Deck [6]: Vaevictis {-1/-1 Counters}

Deck [7]: Jodah {Wizards}

Deck [8]: Chromium {Zombies}

Deck [9]: Surrak {Energy}

Deck [10]: Anafenza {+1/+1 Counters}

Deck [11]: Sidisi {Zombies}

M19 Commander Deck [11]: Sidisi {Zombies}

This is my play log for this deck. Here is the first version of the deck. I was also going to build a dedicated Gitrog deck, but I changed my mind. I think 11 decks is a good number, and 12 is on the other side of too many.

M19 Commander Deck [10]: Anafenza {+1/+1 Counters}

This is my play log for this deck. Here is the first version of the deck.

M19 Commander Deck [9]: Surrak {Energy}

This is my play log for this deck. Here is the first version of the deck. I think these are the best three colors for Energy.