Note to self: Rashmi needs to be in a Blue/Green build with lots of Scry from Theros in Modern.
The deck can be a strong turn 6 win, but I would rather squeak by with a turn 5 win in this testing. Once the Energy for counters cycle gets going, it gets going!
Aetherstorm Roc is a slow Energy engine, yet it builds up, and it triggers the modules.
Here is a nice turn 5 swing. Angel of Invention is boosting all my creatures here.
Here is another turn 5 win.
Another turn 5 swing.
Consistent turn 5's and the occasional turn 6 huge swing make this deck workable.
And even turn 4 wins can happen in Solitaire, which is a positive testing sign.